When Dealer Hits In Blackjack

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Blackjack

Introduction

  1. When in doubt, use the “dealer hits on soft 17”, instead of the “dealer stands on soft 17” strategy as this will mean fewer losses over time. Live Evolution Gaming Blackjack Chart Players playing on the Evolution Gaming’s Live Blackjack tables have requested a separate chart as the dealer will check for Blackjack if the face-up card.
  2. To 'Hit' is to ask for another card. To 'Stand' is to hold your total and end your turn. If you go over 21 you bust, and the dealer wins regardless of the dealer's hand. If you are dealt 21 from the start (Ace & 10), you got a blackjack. Blackjack usually means you win 1.5 the amount of your bet.

Blackjack, formerly also Black Jack and Vingt-Un, is the American member of a global family of banking games known as Twenty-One, whose relatives include the British game of Pontoon and the European game, Vingt-et-Un. It is a comparing card game between one or more players and a dealer, where each player in turn competes against the dealer. Players do not compete against each other.

Live dealer blackjack rules vary quite a bit. All are dealt from a shoe, with about 50% penetration. I think nobody allows re-splitting any pair. In other words, one split only. Most stand on a soft 17. The most variable rules seem to be on surrender and the dealer peeking for blackjack.

Special mention should be made about the Ezugi game, where early surrender against an ace is allowed. The effect of this rule variation is a reduction in the house edge of 0.39% to a low 0.11%. Personally, I think they don't understand what they are doing and this rule won't last once they realize how beneficial it is to the player.

It is difficult writing live dealer software reviews when I don't have access to play or watch the games. This was the case with Ho Gaming and Vivo Gaming.

As to the appearance of the table and dealer, please refer to the screenshots at the bottom of the page, especially for Usoft.

Odds Comparison

The following table shows the configurable rules, to the best of my knowledge, at various brands of live dealer studios. An explanation of the column headings follows the table.

Live Dealer Blackjack Comparison

BrandPlayDecksSoft 17DASPeekSurr.Edge
Amaya Software(Live)Vera John Casino8HitNoNoNo0.71%
Asia Gaming(Blackjack)18bet8HitNoYesNo0.62%
BetConstruct(Blackjack)MobileWins1HitYesYesYes0.43%
Evolution Gaming(Live Dealer Blackjack)Vera John Casino8HitNoNoNo0.72%
Evolution Gaming(Infinite Blackjack (with six-card Charlie))Vera John Casino8HitNoYesNo0.45%
Extreme Live Gaming(Blackjack)Leo Vegas8HitNoYesNo0.62%
Ezugi(Unlimited)Genesis Casino8HitYesNoNo0.35%
Ezugi(Blackjack)Genesis Casino8HitYesYesYes0.11%
FashionTV(Blackjack)8HitYesYesYes0.41%
Fresh Deck Studios(Blackjack)DuckyLuck Casino8HitNoYesNo0.62%
Gameplay Interactive(Blackjack)Dafabet / Dafa8886HitYesNoNo0.46%
HO Gaming(Blackjack)Vera John Casino8HitNoNoNo0.6%
LuckyStreak(Blackjack)BitStarz8HitYesYesNo0.49%
Net Entertainment(Common Draw Blackjack (Live Dealer))BitStarz6HitYesNoNo0.59%
Net Entertainment(Live Beyond Live Blackjack)BitStarz6HitYesNoNo0.59%
Playtech(Unlimited Blackjack (Live Dealer))BitStarz8HitYesNoNo0.5%
Usoft Gaming(Blackjack Unlimited)Playhub Casino6HitYesYesYes0.43%
Visionary iGaming(Blackjack)Sloto'Cash Casino6StandYesYesNo0.69%
Visionary iGaming(Early Payout)Sloto'Cash Casino1StandYesYesNo0.69%
Vivo Gaming(Blackjack)BitStarz8HitYesYesNo0.5%
Wirex Gaming(Blackjack)8HitYesNoNo0.56%
Xprogaming(Blackjack)Betadonis6StandYesNoNo0.54%

Column headings:

Electronic Blackjack Machines

  • Brand: Live dealer studio and in some cases the particular game.
  • Decks: Number of decks used. Penetration tends to be about 50% everywhere.
  • Soft 17: What the dealer does with a soft 17.
  • DAS: Is double after a split allowed?
  • Peek: Does the dealer peek at hole card for a blackjack. In cases where there isn't a hole card, the value in the table indicates if the player will lose his original bet only (yes) or everything (no) if the dealer eventually gets a blackjack. Sometimes the dealer will peek only under 10 or under an ace. Possible values are:
    • Yes = Dealer always peeks with either a 10 or ace up.
    • No = Dealer never peeks. Player will lose all money bet doubling and splitting if the dealer gets a blackjack
    • Ace only = Dealer peeks only under an ace up. If no hole card is taken, 'ace only' means the player will lose his original bet only if the dealer gets a blackjack starting with an ace up, but everything if starting with a 10 up.
    • 10 only = Dealer peeks only under a 10 up. If no hole card is taken, '10 only' means the player will lose his original bet only if the dealer gets a blackjack starting with a 10 up, but everything if starting with an ace up.
  • Surrender = Can player forfeit half his bet and not play the hand? This option is generally offered only after the dealer peeks for blackjack, but in the Ezugi regular game (as opposed to unlimited), the player may surrender before the dealer peeks.
  • Edge = House edge

Screenshots

Asia Gaming.

FashionTV.

Ho Gaming.

Evolution Gaming.

Wirex.

In the Usoft game, the dealer will flash when any player gets a blackjack.

Blackjack Early Payout and regular blackjack by Visionary iGaming.

Blackjack early payout and conventional blackjack by Net Entertainment.


Written by: Michael Shackleford

Blackjack is one of the very few casino-banked card games where the decisions players make have a direct impact on their long-term chances of winning and preserving their bankrolls. Whether you make the correct plays or not will ultimately determine whether you emerge as a long-term winner or loser.

When you join a blackjack table, the two most fundamental playing decisions you are facing are whether to hit or stand on your hand. Ironically, these two decisions rank last in the order of plays you can exercise at the blackjack table.

When Dealer Hits In Blackjack

The reason for this is simple – unlike surrendering, splitting, and doubling, you can hit or stand on hands that comprise any number of cards whereas the other moves are possible only on two-card totals. Both plays are accompanied by specific hand gestures which differ depending on whether you join a shoe-dealt table or a pitch game.

The great thing about blackjack is that the game combines elements of luck, skill, and strategy. There is no need to rely on gut feelings in order to make the correct move. All you have to do is memorize basic blackjack strategy. It gives you the foundation of becoming a successful blackjack player by telling you when to hit your hand and when to stand.

Hitting a Hand in Blackjack

A new round at the blackjack table starts with everyone receiving two cards that comprise their starting hands. This includes the dealer who normally receives their first card up while their second card is dealt face-down. The players would either receive their two cards face-up in shoe-dealt blackjack or face-down in pitch games where only one or two decks are in play.

At this point, each player takes a good look at their initial two-card hand, checks the dealer’s exposed card, and decides whether to take a hit or not. Hitting is the first most common decision one makes at the blackjack table. It involves the player requesting additional cards on their initial hand.

In multiple-deck games dealt out of a shoe, the player indicates they want to hit either with a beckoning gesture with their finger or by tapping the felt next to their two cards. In pitch games where you receive your cards face down, a hit is indicated by lightly scraping the felt with your two cards.

Players are allowed to take as many hits as they like unless the last card drawn to their hand causes it to break, i.e. go over 21. You can hit any total, with the exception of pat blackjacks which automatically stand.

The main reason for drawing additional cards is to try and improve the value of your hand. Your hitting decisions are influenced by two factors – the current total of your hand and the upcard the dealer is showing.

Standing on a Hand in Blackjack

Standing on a hand is practically the opposite of hitting. The player is satisfied with their current hand value and declines additional cards from the dealer. Similarly to hitting, this decision must be designated with a physical gesture for the purpose of hindering cheaters and preventing misunderstandings on behalf of the dealer and surveillance.

This physical motion involves waving your palm horizontally over your two cards in shoe-dealt games. The gesture is different in single-deck and double-deck games where standing is indicated by sliding the corners of your cards under the chips you have originally placed in your betting box.

Forced Standing Rules for Dealers and Their Variations

Unlike blackjack players, the house representative who deals the cards does not make any decisions when playing out their hand. Instead, blackjack dealers draw cards or stand on their hands according to the forced rules specified by the gambling establishments.

Blackjack Guide Chart

These forced dealer rules vary depending on the gambling hall and the blackjack table you play at, but are generally classified into two main groups. The dealer is either required to draw to 16 and force-stand on all totals of 17 or must draw to 16, stand on hard 17 and hit soft 17. The dealer standing rule is printed on the layout, which makes it easy for players to distinguish what table they are playing.

Which of the two dealer rules is better from the perspective of the player, though? To answer this question, we must first explain what a soft 17 is. This is a hand that contains an Ace whose value is flexible, i.e. it can be either 1 or 11, like in the following two examples – A-6 and A-2-4. Due to the fluctuating value of the Ace, one such soft hand practically has two totals, 7 and 17.

The dealer forced standing rules should be always taken into consideration because they have a direct impact on basic strategy as well as on the house edge. A total of 17 is not strong enough in blackjack where the average winning hand totals 18.5. A dealer who hits soft 17 is less susceptible to exceeding 21 and thus, losing because of the flexible value of the Ace.

If a higher-ranking card is drawn, the dealer’s Ace will count as 1. This practically makes it impossible for them to bust by taking one more card. However, if they happen to catch a small card like a deuce on the next hit, it gets them into the safe zone and they can outdraw the player, who always stands on hard 17 according to basic strategy.

A dealer who hits soft 17 (H17) increases the house edge by 0.22%. This may seem like a small increase in the casino’s advantage but nevertheless, it leads to higher hourly losses in the long term for the basic strategy player.

Assuming you play at a full table where you flat bet at the minimum of $5 and go through 60 hands per hour on average, you will lose roughly ($5 x 60 x 0.22)/100 = $0.66 per hour due to the soft 17 rule alone.

Of course, these figures apply only over the long run where thousands of hands are involved. Nevertheless, a smart blackjack player always favors tables where the dealer stands on all 17 over those where they hit soft 17.

Key Basic Strategy Plays for Hitting and Standing

Basic strategy tells blackjack players when it is the correct time to hit and when they should stand, among other things. The decision is based on the upcard of the dealer and the player’s hand total. Basic strategy is proven to reduce the house edge, but some of the hitting and standing decisions it suggests also aim at minimizing the long-term losses players incur in unfavorable situations. With that said, you cannot overcome the house edge entirely with basic strategy alone.

The correct plays are influenced by a variety of factors which include the above-mentioned dealer forced rules, the number of decks incorporated into the game, and the possible rule variations at different blackjack tables.

The strategy is normally presented in a table format. Here are several of the most important standing and hitting decisions recommended by basic strategy for multiple-deck games where the dealer force-stands on all 17s:

  • Always hit totals 4 through 8 regardless of what card the dealer shows
  • Stand on hard totals of 12 if the dealer exposes small cards 4 through 6 and hit your hard 12 against all other dealer cards
  • Hit 16 against a dealer with a ten-value card or Ace, otherwise surrender if allowed
  • Always hit soft totals 13 through 17 and stand on soft 19
  • Stand on soft totals of 18 unless the dealer is showing high cards like 9, 10, and Ace. If so, hit your soft 18.
  • Stand on all hard totals of 17 or higher

Deviations from Basic-Strategy Hitting and Standing Decisions

Learning basic strategy is an absolute must for anyone who insists on becoming a winning blackjack player. With that said, basic strategy relies on limited information. It tells you the optimal plays you can make in any given situation after you have received your first two cards and have seen the dealer’s exposed card.

Hit Or Stand Blackjack Practice

However, it does not take into account the way the composition of the deck or shoe changes as more and more cards are removed from play. These changes in composition are important because they have a direct impact on the house edge.

If more ten-value cards and Aces remain to be dealt, the edge swings over in favor of the player and vice versa, the dealer has an advantage when the remaining shoe or deck is richer in small cards. Smart players have learned to exploit this peculiarity of the game by keeping track of the ratio of high to low cards that remain to be dealt.

This is known as card counting. The player keeps a running count as each card is dealt out of the shoe and then converts it into a true count. This conversion is necessary for shoe games and involves the division of the current running count by the number of decks that remain in play.

When

A high positive true count indicates the shoe is rich in high cards and vice versa, a negative true count means more small cards are still in play. Using this information, well-versed players would deviate from basic strategy for certain hitting and standing decisions. The plays suggested by the strategy are based on a neutral deck or shoe and are no longer optimal after the composition changes.

A Couple of Examples for Hitting and Standing Deviations

Blackjack pros resort to using indices for their playing deviations. An index is a number that tells you at what true count you must diverge from the basic strategy. Let’s use hard 12 against a dealer with a deuce as an example just to give you a better idea of how playing deviations for hitting and standing work.

A basic strategy chart for multiple-deck games under the S17 rule recommends you to hit your 12 against a 2. However, this play is no longer optimal once you arrive at a true count of +3. Now, there are more tens and face cards you can bust with. Therefore, you must deviate from basic strategy and stand on your 12 against the 2 when the true count is +3 or higher.

Another example is a hand of hard 16 against a dealer with a 9 as their upcard. According to basic strategy, you must hit your hard 16 against the 9 if surrender is unavailable. Unfortunately, this decision is a bad one on high positive counts of +5 or above. Respectively, the player stands (the pun was unintentional) better chances of winning if they refrain from drawing more cards because hitting is more likely to break their 16 in shoes that are rich in tens.

Casino Free Blackjack

And one final example with a hard 13 versus a dealer showing a 3, in which case you should stand according to basic strategy. This may be a good idea in a neutral shoe but it becomes unprofitable on negative counts.

The index for this hand is -2, which is to say you deviate from basic strategy when the true count drops to -2 or lower by choosing to hit instead of standing. At this point, there are more small cards than high cards to help you improve your hand and minimize the risk of breaking it.

When Dealer Hits In Blackjack Machines

Playing deviations are great not only for hitting and standing but for all other possible moves in blackjack, like doubling, splitting, surrendering, and buying insurance. Not only do these deviations enable the player to generate more EV in the long term but they also reduce risk and help you tame variance.

Blackjack Dealer Tips

With that said, it is impossible to use them without committing basic strategy to memory first, so we suggest this is where you start if you take your blackjack game seriously.